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 Alter Egos

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SinTara
Tiphereth
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Tiphereth

Tiphereth


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeWed Aug 11, 2010 9:01 pm

Nice... Welcome back Sin.

Hope Morgan's ready for a wild ride! This chapter should be fun. If you have any ideas let us know.

I thought since Morgan's grown up some, you might want a new banner for her. This has already been uploaded to your gallery. Let me know if you would like any modifications.

Alter Egos - Page 10 Morgan12

(I placed that scar on her face... did I get that right?)
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SinTara
Watchman
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SinTara


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeThu Aug 12, 2010 5:18 pm

It looks great, Tiph. Nice work, as always!! Thank you. One question, what is the approximate date? I want to have Morgan already in Arnett, but need to fill in gaps in the meantime to make it believable.
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Tiphereth

Tiphereth


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeThu Aug 12, 2010 5:28 pm

Honestly, I've lost track. You made mention that a few months had gone by and that sounds good to me. I guess that would make it late Summer right now.

I would think that, Morgan could arrive into Arnett at just about anytime. She could already be in town prior to Wraith's arrival as well, but naturally she'd either have to be out sight or in disguise for him not to have noticed her already.
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SinTara
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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeThu Aug 12, 2010 6:11 pm

I did a post. Let me know if it's too much too soon and I'll make appropriate changes. Very Happy
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Tiphereth

Tiphereth


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeThu Aug 12, 2010 11:20 pm

Seemed just fine. I know its always hard jumping back in when you've been out for a while. Takes a couple of posts to get your bearings.

I am not sure if Morgan actually knows what Wraith looks like with his mask off... but its a small matter really. I purposely left out any details of Devon wondering how 'Sasha' would know him, because if we just say that Morgan had at one time seen Wraith with his mask off, then he would just assume that Sasha would probably have the same memories. She still wouldn't know his real name... but we'll have her know his face just avoid any confusion.

From Wraith's perspective... a young woman that can control insects would be Sasha, so naturally he's on guard.
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Tiphereth

Tiphereth


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeFri Aug 13, 2010 5:59 pm

Hehe... I figured that car was befitting of Stubby.
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Lac'Nal

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeSat Aug 14, 2010 8:06 am

I think it fits Stubby perfectly. I also thought it was time for a new chapter.
There aren't many heavily wooded areas in central Texas so I think a tree line or wind break would fit better.
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Tiphereth

Tiphereth


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeSat Aug 14, 2010 10:05 am

Cool. I amended my last post... took out the bits that made references to 'wooded areas'.
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SinTara
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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeWed Aug 18, 2010 12:28 am

Need some advice, guys. Not sure as how to proceed with Morgan. I could leave her camping out near the Jack Rabbit, waiting for Wraith and Stubby to return. Or, have her purchase an all terrain vehicle and head out to the line shack. Not sure. lol Any suggestions?
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Tiphereth

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeWed Aug 18, 2010 1:42 am

As per my last post I set a time-line on that. Basically, about two hours would have to elapse before she would appear on the scene (this is taking into consideration the purchase of a vehicle, preparation and travel) so until enough dialogue has been exchanged Time, Yelena and Devon that would depict the passing of that much time there's no way she could be there.

This is always the sticky part of collaborative writing. Merging character lines is sometimes a matter of timing, like now, because Devon and Stubby represent a moment in time that is two hours ahead of Morgan right now.

You can write whatever you want, but you have to keep that in mind. No one's perfect and mistiming does occur, but we really try and keep as accurate as possible when the dialogue of one character can greatly be effected by the mistiming of another.

Usually what I do in situations like this is just write up to a moment where it's safe and perhaps even do a bit of forecasting, of what my character plans to do, if things go a certain way or not.

For example... when Stubby and Devon came upon the line shack, I can only go so far because I have to take into account that Tim and Yelena who are at the stables would eventually hear them. I just can't have my characters stomp in the barn and say how's it going, without them first reacting to their presence. Even now, because Yelena and Tim are hidden and they are both extremely stealthy, I can only write so far without intruding into their 'writing area'.

Does this make sense? It really comes down to boundaries, which are set by a basic protocol that we all try to follow. Stay within those parameters and you can do whatever you want.
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SinTara
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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeWed Aug 18, 2010 7:42 am

Yes, it does make sense. Thanks, Tiph. Very Happy
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Tiphereth

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeWed Aug 18, 2010 9:19 am

Cool beans, Sin. Hope that didn't come across as a diatribe sometimes my wording can sound a little forceful.

Awesome posts Lac! Look forward to see where the story goes from here... and nice touch with the meeting between Wraith and Tim... you're right.... Toril (now Devon) never did interact with him without a mask. (Though he probably suspects who the big guy might be).
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Lac'Nal

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeWed Aug 18, 2010 9:23 am

Yelena told him who was with Stubby, but Tim would not be sure what Stubby knows.
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Tiphereth

Tiphereth


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeWed Aug 18, 2010 11:06 pm

Ah, yes... this will be interesting.
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Tiphereth

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeThu Aug 19, 2010 4:16 pm

Hey Lac... was bored... thought I'd throw this together...

Alter Egos - Page 10 Ruther12
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Lac'Nal

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeThu Aug 19, 2010 4:19 pm

Thanks pard I love it.
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Tiphereth

Tiphereth


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeThu Aug 19, 2010 5:20 pm

Thanks... I couldn't resist modifying that cool picture of yours. That's the best one yet.
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Lac'Nal

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeThu Aug 19, 2010 6:00 pm

Aw shucks ...... Thank ya
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Tiphereth

Tiphereth


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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeFri Aug 20, 2010 12:47 am

So characters like Stubby and Sheriff Greer are community characters, eh. That means anyone can write them into their part of the story and all they have to do is just try and stay in true to how they've been written so far.

I look at community characters like vines. Most of the time, you can leap from tree to tree but sometimes the gap is just too far and you need something to swing on. Harley DeCamp is a community character too, he's a little more tricky to write from, but so far he's pretty black and white.
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Sir_Easy

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeSun Aug 22, 2010 8:21 am

MESSAGE TO EVERYBODY

I apologize to everyone...trying to cough up a good baseline to enter as a mob boss and I'm fresh out of ideas...was going to reuse bits n pieces from the breakaway...but not sure if thats allowed in this storyline...so until I can put both Meta morp and the mob boss back into play...with a fresh idea...im stuck on the sidelines.

Easy
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Tiphereth

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeSun Aug 22, 2010 11:30 am

Yeah sorry about that Easy. We took a tangent to Texas but some of the characters will be turning back to Chicago at some time.

I do see a connection that can be established though... or more appropriately worked toward.

The plague that has been afflicting Chicago is now being remedied by a drug that has scientists baffled... or so they say. In truth the serum is highly complex and requires the eye of an exceptional chemist to make heads or tales of it, but R.A.I.D. is not providing that opportunity. Doses are administered by them, in clinics they have set up through the city, so acquiring a sample is extremely difficult, but I would imagine a mob boss would be able to get some, especially when he and those close to him are suffering from the deformities.

The serum is highly addictive. Round two of the dose is coming up and once the population of Chicago has had that close to 90% will be addicted. The serum is also mind-numbing. It makes people more prone to suggestion... and what is that suggestion? Why, obey R.A.I.D. of course, and R.A.I.D. says, 'Hate Mutants! Support the registry! Destroy the Resistance!'

So the connection. Well this is a little idea I've had floating in the back of my mind. I always, have two or three forecasts bouncing around in the attic, but since they're all reliant the direction the story takes they remain tentative. My idea, however, is an ingredient required to produce the serum is cocaine and naturally Doctor Jacobson (In Lubbock) had to acquire the drug illegally... through the sub-character Harley DeCamp. He's the supplier, Apex Fusion of UMBRA is the financier. That's how that puzzle fits together.

My idea is this, and its a simple one. If the mob boss learns that this serum (from analyzing a sample) is really just another drug, then R.A.I.D. and UMBRA are in effect muscling in on his territory. Business is business and once he learns that cocaine is a prime ingredient that is somehow being chemically altered to produce the serum he's going to want to find out who's bringing drugs into his city.

Again sorry for the side track, but free-form stories flow like a water through a desert. Hopefully this may be enough to make an intro and provide a foot hold for ya, or perhaps it may give you some other ideas. Don't ever hesitate to hash things out. I am always game for some discussion.

Later,
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Sir_Easy

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeSun Aug 22, 2010 3:11 pm

actually that be good...allow the characters to go to Texas...I'll work on an angle using your idea...and hash it out here...b4 posting.


What year is it? 1960...? 2010?

Easy
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Tiphereth

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeSun Aug 22, 2010 5:23 pm

We are setting the time line one year in the future, so it would be 2011.

If you peruse the Compendium of Heroes New Dawn, you can find some fabricated history. If ever you feel you have something to add to the world, just post it there for prosperity. It's nice once in a while to be able to pull something concrete out of the past.

Glad that gives you something to build on.

Yeah, since Chicago has been quarantined, I would imagine another option for a Mob Boss would simply be to run the gauntlet and get out of the city. Once people are out of the range of the signal the deformations will cease and their bodies will return to normal within 24 hours. I think getting out of the city would make a lot of sense.

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeSun Aug 22, 2010 9:12 pm

well since there wasnt much going on in texas in 2011 (except smuggling drugs in from mexico because of the law changes in Arizonia and California, I thought maybe to add in L Vegas, Even though organized crime really didnt exist in 2011 I can recreate the new way it was reintroduced.

Do you mind?
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Tiphereth

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PostSubject: Re: Alter Egos   Alter Egos - Page 10 Icon_minitimeSun Aug 22, 2010 9:24 pm

The beauty about setting the time line one year in the future is that anything can happen. The present we are now experiencing is the past and so it gives us lots of leeway.

Please feel free to embellish and establish anything you like. As long as it does not conflict with anything set in the compendium or recent posts it shouldn't be a problem. If a conflict does arise (which I doubt) we'll let you know.
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